Archive for the Dream Games Category

Dream Games No.1 – Dexter

Posted in Dream Games, Gaming, TV with tags , , on 25 January, 2009 by J-Man

So this is the start of a new series of blog posts entitled “dream games”. It’ll just be a collection of my unfulfilled and futile dreams of games that should be made. So to start off; Dexter.

The essence of the TV show is that its all about him trying to mix in with society, while having murder as a hobby. Rather than funnel you down a semi-linear, highly scripted experience, like most TV/film adaption games do, this would be completely free-form. There’d be a GTA style city, with huge amounts to interact with. You’d have to manage three things; your job as a forensics investigator, your social life, and your serial killings. Fucking up in one will affect the others.

For example, a messy kill will mean you have to spend time investigating your own crime scene, which means less time to socialise with friends or Rita (who you have to keep pleased, lest she dump you). Inconsistencies show up, and people get suspicious. You could theoretically murder these people, but it’ll be hard to avoid being caught.

Fuck up horrifically, and you’ll enter a flashback, where your father will give you assistance, or advise you on what to do next. The game would have a Left 4 Dead-ish director, making sure things are kept interesting. ┬áThe game might have Doakes, a suspicious co-worker, start stalking you, or have Paul, Rita’s ex, suddenly start trying to get back into her life.

But the main part of the game will be managing the aforementioned 3 things; social life, work, and murdering. Mixing them would create interesting scenarios. For example, you suspect someone of homicide, but theres not enough proof to get him legally, so he goes free. You could use your work resources to find out where he lives, then approach him to try to find out more. Once you’ve collect enough intelligence about your target through work and socialising, you can choose your kill-area, set it up, then take the target down in your choice.

The game will basically be a mix of Fahrenheit, Fable, and Hitman. And it’ll be made by the team that did Deus Ex. In the CryEngine. With Source physics. And a script by Tim Schafer.